Avoid
Collect the pellets. Avoid the red squares. And get the highest score!
In this simple yet challenging game it's a race for the high score.
Progress through levels
It would seem simple enough if all you had to do was collect pellets whilst avoiding the red squares. But what if collecting so many pellets (relative to the level), made the enemies faster... Well it does! With the levelling system, when a level is completed all obstacles will despawn, and come back as you collect pellets -only faster.
Collect the Pellets
There are 4 types of pellets in game, all with different colours and effects.
Colour | Effect | Chance of spawn |
Yellow | +10 points | 70% |
White | +30 points | 10% |
Blue | +10 points and a speed boost for 5 seconds | 10% |
Red | +10 points and destroys nearby obstacles (+10 points each) | 10% |
Controls
The Controls for this game are as follows:
Key | Action |
Up Arrow | Player One move up |
Down Arrow | Player One move down |
Left Arrow | Player One move left |
Right Arrow | Player One move right |
W | Player Two move up |
S | Player Two move down |
A | Player Two move left |
D | Player Two move right |
Open Source, Forks and Contributions welcome!
This game is fully open source and is licensed under the GNU Affero General Public License version 3 (AGPLv3). So contributions and forks of this project are welcome (so long as licensing requirements for other assets are met (see credits in-game)). Simply create a fork on GitLab, then create a pull request to see your contributions added to the game.
Feedback and Bug Reports
As this game is hosted on a public git repo it would be appreciated if all bug reports are submitted as issues on our GitLab repo. However, as not everyone has a GitLab account, you are more than welcome to drop us some feedback or bug reports in the Community below.
Status | Released |
Platforms | HTML5 |
Author | Big Stack Of Hay |
Tags | Arcade, Local multiplayer, Multiplayer, Top-Down |
Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | High-contrast |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Development log
- Major update for AvoidApr 11, 2020