
We've been hobbyist indie game developers since 2016, making our start on Scratch, before moving on to other technologies. We pivoted to Game Maker and created a simple 2D platformer called Space Jumper (2016), then made Mini Tanks (2018), a networked multiplayer 2D tank fighting experience using HTML5 & Node.js. We released Avoid in 2020 as a much simpler local multiplayer browser-based game. We spent the next 5 years playing with other technologies, including MonoGame/FNA (C#), SFML (C++), flecs (C/C++) and raylib (C). In 2025 we released Dynamismal a physics-based platformer leveraging box2d 3 to create an interesting challenge. We've got some more exciting projects on the way so be sure to follow our journey.
Some of our favourite games include Mario Kart Wii & 8, the Age of Empires franchise and Civilization. We're also big supporters of Free and Open Source games with many hours spent playing Mindustry, Naev, Endless Sky and Beyond All Reason. We've learned so much from not only the code of these games but running a project and community. We want to give back us much as we can and thus are committed to making our games not source-available but properly open source.